RANDOM

Section: C Library Functions (3)
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BSD mandoc
BSD 4.2  

NAME

random srandom initstate setstate - better random number generator; routines for changing generators  

SYNOPSIS

Fd #include <stdlib.h> Ft long Fn random void Ft void Fn srandom unsigned seed Ft char * Fn initstate unsigned seed char *state int n Ft char * Fn setstate char *state  

DESCRIPTION

The Fn random function uses a non-linear additive feedback random number generator employing a default table of size 31 long integers to return successive pseudo-random numbers in the range from 0 to (2**31)-1. The period of this random number generator is very large, approximately 16*((2**31)-1).

The Fn random Ns / Fn srandom have (almost) the same calling sequence and initialization properties as rand(3)Ns/Xrsrand3. The difference is that rand produces a much less random sequence --- in fact, the low dozen bits generated by rand go through a cyclic pattern. All the bits generated by Fn random are usable. For example, `random()&01 ' will produce a random binary value.

Unlike srand, Fn srandom does not return the old seed; the reason for this is that the amount of state information used is much more than a single word. (Two other routines are provided to deal with restarting/changing random number generators). Like rand(3), however, Fn random will by default produce a sequence of numbers that can be duplicated by calling Fn srandom with `1' as the seed.

The Fn initstate routine allows a state array, passed in as an argument, to be initialized for future use. The size of the state array (in bytes) is used by Fn initstate to decide how sophisticated a random number generator it should use --- the more state, the better the random numbers will be. (Current "optimal" values for the amount of state information are 8, 32, 64, 128, and 256 bytes; other amounts will be rounded down to the nearest known amount. Using less than 8 bytes will cause an error.) The seed for the initialization (which specifies a starting point for the random number sequence, and provides for restarting at the same point) is also an argument. The Fn initstate function returns a pointer to the previous state information array.

Once a state has been initialized, the Fn setstate routine provides for rapid switching between states. The Fn setstate function returns a pointer to the previous state array; its argument state array is used for further random number generation until the next call to Fn initstate or Fn setstate .

Once a state array has been initialized, it may be restarted at a different point either by calling Fn initstate (with the desired seed, the state array, and its size) or by calling both Fn setstate (with the state array) and Fn srandom (with the desired seed). The advantage of calling both Fn setstate and Fn srandom is that the size of the state array does not have to be remembered after it is initialized.

With 256 bytes of state information, the period of the random number generator is greater than 2**69 which should be sufficient for most purposes.  

AUTHOR

Earl T. Cohen  

DIAGNOSTICS

If Fn initstate is called with less than 8 bytes of state information, or if Fn setstate detects that the state information has been garbled, error messages are printed on the standard error output.  

SEE ALSO

rand(3)  

HISTORY

These functions appeared in BSD 4.2  

BUGS

About 2/3 the speed of rand(3).


 

Index

NAME
SYNOPSIS
DESCRIPTION
AUTHOR
DIAGNOSTICS
SEE ALSO
HISTORY
BUGS

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Time: 16:28:57 GMT, April 18, 2022